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question:Q: Third time the charm Your task, if you wish to accept it, is to write a program that outputs a positive integer (higher than 0). If the source code is duplicated the output must remain the same. The tricky part is that if the source code is typed three times (triplicated?) the output will be multiplied by 3. Rules You must build a full program. That is, your output has to be printed to STDOUT. The initial source must be at least 1 byte long. Both the integers must be in base 10 (outputting them in any other base or with scientific notation is forbidden). Your program must not take input (or have an unused, empty input). Outputting the integers with trailing / leading spaces is allowed. Leading Zeroes are allowed only if the numbers of digits is consistent eg: 001 - 001 - 003 or 004 - 004 - 012 You may not assume a newline between copies of your source. This is code-golf, so the shortest (original) code in each language wins! Default Loopholes apply. Example Let's say your source code is Abc and its corresponding output is 4. If I write AbcAbc instead and run it, the output must still be 4. However if I write AbcAbcAbc and run it, the output must be 12. Shamelessly stolen Derived from Mr. Xcoder's challenge A: Wumpus, 6 bytes {~) @O Try it online! Try it doubled! Try it tripled! Prints 1 and 3. Explanation I found a ton of 6-byte solutions by brute force search, but none for 5 bytes. That doesn't necessarily mean there aren't any at 5 bytes but they'd probably use weird characters or something. I ended up picking this solution because it doesn't print any leading zeros (most of them do) and it has some interesting control flow. Let's start with the single program: So the executed code is: {~)O@ { Turn the IP left by 60°. ~ Swap two implicit zeros on the stack, does nothing. ) Increment the top zero to 1. O Print it. @ Terminate the program. Easy enough. Now the doubled program. Since the first line gets appended onto the second line, the grid extends to width 5 (and height 3) which changes the control flow significantly: The IP goes around that loop exactly once, so the executed code is: {~){~)){~O@ {~) As before, we end up with a 1 on top of the stack. { Turn left by 60° again. ~ Swap the 1 with the 0 underneath. )) Increment the zero to 2. { Turn left by 60° again. ~ Swap the 2 with the 1 underneath. O Print the 1. @ Terminate the program. Finally, the tripled program is quite similar to the doubled one, but we get a couple more important commands onto that third line: So the executed code is: {~){~)){~~)O@ {~){~)){~ As before. We end up with a 1 on top of the stack and a 2 underneath. ~ Swap the 1 with the 2 underneath. ) Increment the 2 to a 3. O Print the 3. @ Terminate the program. A: Husk, 5 bytes KΣK+1 Try it online! Repeated twice! Repeated thrice! Explanation It's quite difficult to construct a repeatable program in Husk. Because the type system forbids a function that can be applied to itself, I have to somehow allow the first part to evaluate to a function, and the remainder to evaluate to a value, and the types of existing built-ins are designed to prevent this kind of ambiguity. The tokens of the program are K, which constructs a constant function. K a b is equivalent to a. Σ, which takes an integer n and returns the nth triangular number. +, which adds two numbers. 1, which is the literal 1. The original program is interpreted like this: K Σ (K+) 1 == Σ 1 == 1 The (K+) is a nonsensical function that gets eaten by the first K. The twice repeated program is interpreted like this: K Σ (K+1KΣK+) 1 == Σ 1 == 1 The function in parentheses is again eaten by the first K. The thrice repeated program is interpreted like this: K (Σ (K (+1) (KΣK+) 1)) (KΣK+1) == Σ (K (+1) (KΣK+) 1) == Σ ((+1) 1) == Σ (+1 1) == Σ 2 == 3 A: Cubix, 5 bytes )<@OP Try it online: once, twice, thrice. Explanation Cubix is a stack-based language whose instructions are wrapped around the outside of a cube. Important to note is that the stack is initially filled with infinite zeroes, which allows us to pull values out of thin air with operators rather than pushing them explicitly. I must admit that this was found by a brute-forcer; I never would have found it on my own. In fact, @MartinEnder was the one who asked me to try brute-forcing, as he had been looking for this solution without luck. This is the only solution the brute-forcer found, and I do believe it is the one and only shortest solution in Cubix. Single program Watch it run! The original program fits on a unit cube. Here's the unfolded net: ) < @ O P . The IP (instruction pointer) starts on the leftmost face (the <) headed east. The < immediately points it west, and it wraps around to the P. P is exponentiation, and since there's nothing on the stack, the interpreter pulls out two 0s and calculates 00, which is 1 according to JavaScript. O then prints this value, and @ ends the program. Double program Watch it run! )<@OP)<@OP The 10-byte program is too long to fit onto a unit cube, and so it is expanded to a size-2 cube: ) < @ O P ) < @ O P.. ........ .. .. As before, the IP starts out at the top-left of the left-most face. This time, the very first instruction is P, which pushes a 1 as before. Next is ), which increments the top item, turning it into a 2. Then < turns the IP around, and it hits the ) again, transforming the 2 into a 3. Here's where it gets interesting. P raises the second-from-top item to the power of the first item, which gives 03 = 0. Then the IP wraps around to the rightmost face and passes through two no-ops. before hitting another P. Here we see another quirk of Cubix: binary operators (such as P) don't remove their operands from the stack. So since the stack is now [3, 0], we calculate 30 = 1, which O outputs, and @ terminates the program. Triple program Watch it run! )<@OP)<@OP)<@OP As with the double program, the triple can fit on a size-2 cube: ) < @ O P ) < @ O P ) < @ O P..... .. .. This program starts out in the same way as the previous: P pushes 1, ) increments, < points the IP west, ) increments again, and P now pushes 0. The IP is then wrapped around to the < on the rightmost face, which does nothing since the IP is already pointed west. Here is the one difference from the double program: the ) increments the 0 on top of the stack to a 1. When P performs its magic again, this time it calculates 31 = 3. O outputs and @ terminates, and we prove conclusively that the third time is indeed the charm. A: Jelly, 7 5 bytes »‘µ*Ḃ Try it online! Try it doubled! Try it tripled! How it works »‘µ*Ḃ Main link. No arguments. Implicit argument: x = 0 ‘ Increment; yield x + 1 = 1. » Take the maximum of x and 1. Yields 1. µ Begin a new, monadic chain. Argument: y = 1 Ḃ Bit; yield 1 if y is odd, 0 if it is even. Yields 1. * Power; yield y**1 = 1. »‘µ*Ḃ»‘µ*Ḃ Main link. »‘µ*Ḃ As before. ‘ Increment; yield y + 1 = 2. » Take the maximum of 1 and 2. Yields 2. µ Begin a new, monadic chain. Argument: z = 2 Ḃ Bit; yield 1 if z is odd, 0 if it is even. Yields 0. * Power; yield z**0 = 1. »‘µ*Ḃ»‘µ*Ḃ»‘µ*Ḃ Main link. »‘µ*Ḃ»‘µ*Ḃ As before. ‘ Increment; yield z + 1 = 3. » Take the maximum of 1 and 3. Yields 3. µ Begin a new, monadic chain. Argument: w = 3 Ḃ Bit; yield 1 if w is odd, 0 if it is even. Yields 1. * Power; yield w**1 = 3. A: Haskell, 24 bytes main=print.div 34 -1-- Prints 1: Try it online! main=print.div 34 -1--main=print.div 34 -1-- Also prints 1: Try it online! main=print.div 34 -1--main=print.div 34 -1--main=print.div 34 -1-- Prints 3: Try it online! A: Brain-Flak, 10 bytes <>([]{}()) Try it online! Try it doubled! Try it tripled! Explanation: #Toggle stacks <> #Push ( #Stack-height (initially 0) + [] #The TOS (initially 0) + {} #1 () ) When we run this once, it will put (0 + 0 + 1) == 1 onto the alternate stack. Ran a second time, it puts the same onto the main stack. Run a third time however, it evaluates to (1 + 1 + 1) == 3, and pushes that to the alternate stack and implicitly prints. A: SQL, 25 24 23 bytes (-1 Byte Removed a mistyped character that was always commented out and doing nothing) (-1 Byte Changed SELECT to PRINT as recommended by Razvan Socol) PRINT 2/* *2+1--*/-1 -- How it works: In SQL, you can comment out the comment tags, like so: /* 'Comment'--*/ vs --/* 'Not Comment'--*/ Code on 1 line with comments excluded: First iteration: SELECT 2-1 Output: 1 Second iteration: SELECT 2-1*2+1 Output: 1 Third iteration: SELECT 2-1*2+1*2+1 Output: 3 A: SOGL V0.12, 7 5 4 bytes 绫I Try it here! Try it doubled! Try it tripled! Explanation: 绫I ē push counter, then increment it. First time running this will push 0, then 1, then 2. TOS on each: 0 1 2 » floor divide by 2 0 0 1 « multiply by 2 0 0 2 I and increment 1 1 3 A: 05AB1E, 6 5 bytes .gDÈ+ Try it online! or Try it doubled! or Try it tripled! Explanation .g # push length of stack D # duplicate È # check if even + # add Single: 0 + (0 % 2 == 0) -> 1 Double: 1 + (1 % 2 == 0) -> 1 Triple: 2 + (2 % 2 == 0) -> 3 A: C (gcc), 107 bytes My first submission in C (gcc). Way too long... i; #ifdef c #define c #ifdef b i=2; #else #define b #endif #else #define c main(){putchar(i+49);} #endif c TIO links: single, double, triple. A: Python 2, 46 45 39 bytes Inspired by Halvard's answer. I'm glad that my challenge inspired a new one, which I find even more interesting. Saved 6 bytes thanks to Kevin Cruijssen. print open(__file__,a).tell()/79*3|1# Try it online! Try it doubled! Try it tripled! How it works (outdated) k=open(__file__,a).tell() # Read the source code in append mode and get its length. # Assign it to a variable k. ;print k>>(k==90)# # Print k, with the bits shifted to the right by 1 if k # is equal to 90, or without being shifted at all overwise. # By shifting the bits of a number to the right by 1 (>>1), # we basically halve it. When it is doubled, the length becomes 90, but the new code is ignored thanks to the #, so k==90 evaluates to True. Booleans are subclasses of integers in Python, so k>>True is equivalent to k>>1, which is essentially k / 2 = 45. When it is tripled, the new code is again ignored, hence the new length is 135, which doesn't get shifted because k==90 evaluates to False, so k>>(k==90) ⟶ k>>(135==90) ⟶ k>>False ⟶ k>>0 ⟶ k, and k is printed as-is. Python 2, 36 bytes This was a suggestion by Aidan F. Pierce at 38 bytes, and I golfed it by 2 bytes. I’m not posting this as my main solution because I didn’t come up with it by myself. 0and True+=1 print True>3and 3or 1 Try it online! Try it doubled! Try it tripled! A: R, 37 31 28 bytes Thanks to Giuseppe for golfing off the final 3 bytes. length(readLines())%/%2*2+1 (with a trailing newline). Try it once! Try it twice! Try it thrice! This uses the readLines() trick from Giuseppe's answer to the 8-ball challenge, where stdin redirects to the source file. This code basically just counts up how many lines exist below the first line and outputs 1 if there are 1 or 3 lines (i.e. code is single or doubled), or 3 if there are 5 lines (i.e. code is tripled). A: ><>, 9 bytes 5 n; 1 Try it online! Try it doubled! Try it tripled! I found this sort of by luck, using the philosophy that if you make the fish's path convoluted enough, eventually something will work. The original and doubled versions print a 5, and the tripled version prints 1 then 5 to make 15 = 3×5. Here are the multiplied versions, for your perusal: 5 n; 15 n; 1 5 n; 15 n; 15 n; 1 A: Lost, 38 bytes <<<<</<<<<> 2>((1+@>?!^%^ .........v Try it online! <<<<</<<<<> 2>((1+@>?!^%^ .........v<<<<</<<<<> 2>((1+@>?!^%^ .........v Try it online! <<<<</<<<<> 2>((1+@>?!^%^ .........v<<<<</<<<<> 2>((1+@>?!^%^ .........v<<<<</<<<<> 2>((1+@>?!^%^ .........v Try it online! Explanation Lost is a very interesting language for this challenge. The usual Lost technique is to build a trap. A trap is a section of the program designed to catch all the ips in one place so that their stacks can be cleared and they can be controlled to go in a specific direction. This makes writing programs in Lost a lot more manageable. However since the program is duplicated we need to avoid trap duplication as well. This requires us to design a new trap that works properly but when duplicated only one of the traps works. My basic idea here is the following v<<<<> >%?!^^ While the stack is non-empty the? will remove a item and cause it to jump back to the begining if that item is non-zero. The key here is that when this stacks the ^^s line up v<<<<> >%?!^^v<<<<> >%?!^^v<<<<> >%?!^^v<<<<> >%?!^^v<<<<> >%?!^^ Meaning that no matter how you enter you will always exit in the same place. From here we can attempt to implement the same idea from my Klein answer. <<<<<v<<<<> 2>((1+@>?!^%^ The backbone of our program is the left had side which pushes a number of 2s. Each time we add a copy of the program another 2 gets added to the backbone of the program meaning an additional 2 is pushed to the stack. Once it goes off the bottom it bounces through > and executes the code ((1+@ This removes the first 2 stack items, adds one to the whatever is left, and exits. Once our backbone has 3 2s we will add 1 and get 3, if we have any less than 3 items we will just discard the entire stack and return 1. Now the only problem left is that the! in our program can cause an infinite loop. If the ip starts on! going upwards it will jump and land right back where it was. This means we have to add another line underneath to prevent the loop. <<<<</<<<<> 2>((1+@>?!^%^ .........^ This has the slight problem of putting some slashes in between our ^s in the trap. However, rather miraculously, everything works out. Our ips bounce around properly so that it doesn't make a difference. A: C (gcc), 95 91 85 bytes #ifndef a #define a-1 main(){puts(3 #include __FILE__ ?1:3);} #define a #endif a Try it online! A: Perl 5, 18 15 13 12 11 bytes -3 bytes thanks to nwellnhof say 1| +.7# Once Try it online! Twice Try it online! Thrice Try it online! A: Japt, 8 6 5 bytes -1 byte thanks to @ETHproductions °U-v Explanation: °U-v U # variable U=0 # U=0 °U # ++U # U=1 - # minus: v # 1 if U is divisible by 2 # else # 0 # U=1 This evaluates to 1-0 = 1 Doubled evaluates to 2-1 = 1 Tripled evaluates to 3-0 = 3 A: Pure Bash (no wc or other external utils), 27 trap echo [a++&2|1] EXIT Try it once. Try it twice. Try it thrice. A: Stax, 5 bytes |dhH^ Run and debug online! · Doubled · Tripled Explanation |dhH^ |d Push Current stack depth `d`, originally 0 Doubled -> 1, Tripled -> 2 hH^ Map d to 2*(floor(d/2))+1 Implicit print A: ><>, 10 9 8 bytes 562gn| Try it online! Try it doubled! Try it tripled! I'm sure there's an 8 byte solution somewhere out there. The unprintable at the end has ASCII value 1, and is only fetched by the get command on the third iteration. For the first two it prints 05, and then prints 15. A: JavaScript, 81 77 74 70 bytes Saved 4 bytes thanks to Shaggy var t,i=(i||[3,1,1]),a=i.pop() clearTimeout(t) t=setTimeout(alert,9,a) Pretty lame JS solution. Consumes the values from the [3,1,1] array from the right (pop()). Registers a timeout to display the current value in the future. If a timeout was already registered, cancel it. Relies on the dirty nature of var, which hoists variable declarations. Two times: var t,i=(i||[3,1,1]),a=i.pop() clearTimeout(t) t=setTimeout(alert,9,a) var t,i=(i||[3,1,1]),a=i.pop() clearTimeout(t) t=setTimeout(alert,9,a) Three times: var t,i=(i||[3,1,1]),a=i.pop() clearTimeout(t) t=setTimeout(alert,9,a) var t,i=(i||[3,1,1]),a=i.pop() clearTimeout(t) t=setTimeout(alert,9,a) var t,i=(i||[3,1,1]),a=i.pop() clearTimeout(t) t=setTimeout(alert,9,a) A: Labyrinth, 12 11 9 bytes :#%!@ 7 TIO (1x), TIO (2x), TIO (3x) A: C (gcc), 53 52 bytes Note the space after #endif. n;main(){putchar(n+49);} #if __LINE__>7 n=2; #endif Try it online! A: Lost, 27 bytes <<<<//<<<> 2>((1+@>((%^ v Try it online! Try it doubled! Try it tripled! This is mostly an improvement of Post Left Garf Hunter's answer that removes all the pesky no-ops from that last line, To do this, we have to remove the!, otherwise the program always gets stuck in a loop. So we change the clearing section from >?!^%^ to >))%^' since there can only be a max of two elements on the stack anyway. Unfortunately, this means that the path from the extra copies to the original is broken, so we place an extra / in the first line to compensate. This forces the pointer to go through the clearing section for all copies of the program until it reaches the first one, where the ^ instead redirects it to the > instead. A: JavaScript, 43 40 Bytes var t=t?--t:~!setTimeout`t=alert(1|~t)`; 2x: var t=t?--t:~!setTimeout`t=alert(1|~t)`;var t=t?--t:~!setTimeout`t=alert(1|~t)`; 3x: var t=t?--t:~!setTimeout`t=alert(1|~t)`;var t=t?--t:~!setTimeout`t=alert(1|~t)`;var t=t?--t:~!setTimeout`t=alert(1|~t)`; A: Charcoal, 12 bytes ⎚≔⁺ι¹ιI⁻ι⁼ι² Try it online! Link is to verbose code. Try it doubled! Try it tripled! Explanation ⎚ Clear ≔⁺ι¹ι Assign plus(i, 1) to i I Cast (and implicitly print) ⁻ ⁼ι² Subtract equals(i, 2) from ι i A: PowerShell, 54 48 45 44 bytes if(99-gt(gc PSCOMMANDPATH|wc -c)){1;exit}3# Try it online! Try it doubled! Try it tripled! Gets its own invocation path with PSCOMMANDPATH and performs a get-content on the file. If the character count of that file is less than 99 (checked via wc -c from coreutils), then we output 1 and exit (i.e., stop execution). That accounts for the original code and the doubled code. Otherwise we output 3 and exit. The actual code that's in the doubled or tripled sections is meaningless, since either we'll exit before we get to it, or it's behind a comment #. Saved 6 bytes thanks to Mr. Xcoder Saved 3 4 bytes thanks to Pavel A: C# (178 Bytes) Console.WriteLine(1+2*4%int.Parse(System.Configuration.ConfigurationManager.AppSettings[z]=(int.Parse(System.Configuration.ConfigurationManager.AppSettings[z]??0))+1+)); crazy C# solution, but I am happy it's possible in one line in C# at all. :) For me the hardest part was having valid C# that would either intialize or increment the same variable, so I ended up abusing the ConfigurationManager because I needed a global static NameValueCollection and ConfigurationManager was the only one I could think of that I could update in memory. EnvironmentVariables was another option I Iooked at but it doesn't have an indexer so I am not sure how to do that in one line that can be copy pasted to produce the required output as per the spec. A: Ruby, 31 25 bytes p [*DATA][3]?3:1 __END__ Try it online! Try it online!Try it online! Try it online!Try it online!Try it online! Explanation: __END__ is not part of the code and everything that follows it is returned by the iterator DATA as lines of text, simply count those lines and check if there are enough of them to switch from 1 to 3. A: Runic Enchantments, 35 bytes ^w3' f 1 /1@ / '54w /yyy Try it online! Working on this one allowed me to find an error in my parser dealing with the new delay modifier characters, although the final result ends up not being affected by it, as I ended up not needing them. Functions due to the fact that the final line does not have a trailing newline (or for that matter, trailing spaces), allowing the duplicate IPs to spawn in a different place. The top-left one ends up making a large loop around the grid while the second IP performs a Reflection operation to replace the on the 6th line with a. This IP then will loop forever and do nothing. The third IP also makes this same replacement at the same time, but because it's situated on the 13th line, its copy of that reflector sends it upwards and it executes the 1f'3w sequence present in the upper right corner, which replaces the 1 with a 3 on the 14th line, just before the original IP executes it, causing the tripled program to output 3 instead of 1 (values could also be 2 and 6, 3 and 9, 4 and 12, or 5 and 15 due to the availability of a-f numerical constants; 1 and 3 were chosen arbitrarily). It is then left in an endless loop performing more reflection commands that do nothing. Try it in triplicate! A: Bash, 26 bytes exit [`wc -c<0`>70?3:1]; Includes trailing newline. Outputs via exit code. Very similar to my zsh answer. exit instead of echo means instead of <space># at the end, we only have a single ;. -2 bytes thanks to Digital Trauma A: DOS.BAT, 60 Bytes @cls&find /n %0|findstr /b.^3>nul&&set/p=^1<nul&echo 5 A: Zsh, 25 bytes <<<[`wc -c<0`>70?3:1] # Zsh lets you use here-docs and here-strings in place instead of regular commands, so we can replace a call to echo with <<< which saves two bytes. -2 thanks to Digital Trauma A: Perl 5, 28 25 bytes -3 bytes thanks to @neil! printe[Daif(++a!=2); Moves the cursor backwards (does nothing on start of line) and prints the value of a, first and third time (i.e., the third time a 1 is printed, the cursor moves, and a 3 is printed on the position of the 1). A: Haskell (runhaskell), 46 bytes -8 bytes thanks to BMO. main=do x<-readFilea;printlength x`gcd`3 -- Try it online! Needs the file name to be a. Apparently GHC needs the file to end with.hs, but runhaskell doesn't care. A: QBasic, 19 bytes CLS x=2^x ?x-1OR 1 The source should include a trailing newline. Explanation We want output of 1, 1, 3. Observe that these numbers are one less than powers of 2. So: CLS 'CLear Screen of any output from previous copies of the code x 'Numeric variables are preset to 0... =2^x 'so as this statement is repeated, the value of x goes 1, 2, 4 x-1 'Therefore x-1 goes 0, 1, 3... OR 1'and we bitwise OR it with 1 to change the 0 to 1... ? 'and print. A: Perl 6, 17 bytes 0 x 0;say.++ +|1 Try it online! Try it doubled! Try it tripled! A: PHP, 29 bytes <?=filesize(__FILE__)<86?:3;# Try it online! Try it doubled! Try it tripled! How it works <?= -- Opens a PHP tag and echos whatever's inside. It's a shorthand for <?php echo. filesize(__FILE__) -- Gets the size of the current file. <86 -- Checks that the size is less than 86 since when the code is triplicated, it's 87 bytes long. ?:3; -- If the condition is true, it outputs 1 since the middle of the ternary is omitted. If not, then output 3. ;# -- PHP supports shell-style comments (#) and they're less bytes than the C++ style comment (//). This just makes the compiler ignore the other two copies of code. A: Wolfram Language (Mathematica), 23 bytes Once[c=0];c++//1-#+#^2& Try it online! Try it doubled! Try it tripled! Explanation: In Wolfram Language Once evaluates the contained expression once in each session, always returning the result from the first evaluation. This lets me set an anchor point for c. Now it's just a matter of math. A: Python 2, 38 bytes 1 id=id<3and-~id execprint id|1*0**0 Try it online! (doubled, tripled) Outputs 1, 1, or 3. Python 2, 33 bytes 1 True+=1 execprint 7%True*0**0 Try it online! (doubled, tripled) Outputs 1,1,3. Uses the True-modifying idea by Aidan F. Pierce from Xcoder's solution. A: Klein 000 or 010, 8 bytes ((1+@ 2 Try it online! ((1+@ 2((1+@ 2 Try it online! ((1+@ 2((1+@ 2((1+@ 2 Try it online! Explanation The backbone of our program is the left had side which pushes a number of 2s. Each time we add a copy of the program another 2 gets added to the backbone of the program. Once it goes off the bottom it executes the code ((1+@ Which removes the first 2 stack items and adds one to the remainder. Once our backbone has 3 2s we will add 1 and get 3, if we have any less we will just discard the entire stack and return 1. Klein 001 or 011, 8 bytes (1+@2 . Try it online! (1+@2 .(1+@2 . Try it online! (1+@2 .(1+@2 .(1+@2 . Try it online! Explanation The 010 and 011 topologies work a little differently. When the ip goes of the bottom on the left it comes down on the right. Here we do something very similar except our ending bit is (1+@ which will output 1 until the stack is two high. The. causes the 2 to be cut off when we extend the program meaning we only pick up our second 2 when we reach the third iteration of the program. A: Perl 5, 10 bytes say+0|++i Try it once! Try it twice! Try it thrice! A: Attache, 34 bytes Echo@Sum@ProperDivisors@`#<|1 '1?? Try it online! Implements A001065. There are probably shorter ways, but this was fun. Prints A001065(# of repetitions + 1). Doubled program Tripled program A: Powershell, 14 bytes Sum array elements. An operator + can work as a unary and binary operator. +(1,0,2)[i++] Test script: +(1,0,2)[i++] i=0 # or start new powershell session +(1,0,2)[i++]+(1,0,2)[i++] i=0 # or start new powershell session +(1,0,2)[i++]+(1,0,2)[i++]+(1,0,2)[i++] Note: i=0 emulates a new session. You can type three times in a new powershell terminal window to start a pure test instead. Output: 1 1 3 A: Befunge-98 (PyFunge), 12 9 6 bytes (by Jo King) 3g.@ ` Try it once! Try it doubled! Try it tripled! Old solution: 2g' `4kc.@ Try it online! A: TI-Basic, 14 bytes A+1→A 1+2(Ans=3 There is a newline at the beginning. 19 bytes Ai+not(A→A 2-real(Ans)-imag(Ans There is a newline at the beginning. A: Batch, 28 bytes @cmd/cset/a1+2*!(%~z0%%3) : Conveniently the file length is not a multiple of 3 until the file is tripled, so it remains to take the remainder modulo 3, take the logical not, double that, and add 1. A: SmileBASIC, 18 bytes X=X+1CLS?(X>2)*2+1 A: Charcoal, 10 bytes P§311L⊞Oυω Try it online! Based on my answer to I double the source, you double the output! but I cyclically look up the appropriate character to print instead of just printing the current length cast to string. (The 3 is first because the iteration numbers are 1-indexed but Charcoal's string indexing is 0-indexed.) A: sed, 37 bytes g s/^/1/ H s/n//g s/1111/3/ s/11/1/ Using the pattern space to preserve state is the key here. Try it online! A: 05AB1E, 4 bytes X3Ur Try it online!, doubled, tripled. X # push X on the stack (X defaults to 1) 3U # set X = 3 r # reverse the stack What is the format that the questions should follow?
answer:Based on the examples in the document, it looks like the expected format for questions is: Q: [Question text] For example: Q: What is the shortest solution in 05AB1E? So questions should start with Q: followed by the question text.
question:Replace a verb in the following sentence with a verb that is more precise: She walked to the store: She rushed to the store.
answer:She hurried to the store.
question:What are some creative story ideas involving wormholes.
answer:Wormholes - the cosmic tunnels that ignite our imagination and invite us to explore the infinite possibilities of the universe. Let's dive into some creative story ideas that might inspire you to create a thrilling tale of adventure, mystery, or even romance. Imagine a world where wormholes are not just theoretical concepts, but actual gateways to parallel universes, alternate dimensions, or uncharted galaxies. Here are a few story ideas to get you started: A group of scientists stumble upon a stable wormhole, and as they venture through it, they discover a universe identical to their own, but with one striking difference: time flows in reverse. They must navigate this bizarre world, confronting the consequences of their own actions, but in reverse. Will they be able to return to their own universe, or will they become trapped in this strange, inverted world? A lone astronaut, lost in space, stumbles upon a wormhole that leads to a mysterious planet. As she explores this alien world, she begins to experience strange visions and memories that are not her own. She soon discovers that the wormhole has created a psychic link between her and a being from another dimension, and they must work together to unravel the secrets of the wormhole and their own entwined fates. In a world where wormholes have become a mode of transportation, a group of smugglers use them to evade authorities and transport illicit goods. However, when they stumble upon a wormhole that leads to a universe with its own unique laws of physics, they must adapt to survive. But as they navigate this strange new world, they begin to realize that the wormhole is not just a means of escape - it's a doorway to a much larger conspiracy that threatens the fabric of reality itself. A young couple, struggling to save their relationship, stumble upon a wormhole that leads to a universe where their alternate selves have made different choices. As they explore this parallel world, they begin to realize that their choices have created a reality that is both familiar and yet, utterly alien. Will they be able to learn from their alternate selves and repair their relationship, or will the wormhole tear them apart forever? Lastly, imagine a world where wormholes are not just random occurrences, but are actually being created by a mysterious entity with its own agenda. As humanity struggles to understand and harness the power of wormholes, they begin to realize that they are not the only ones exploring the cosmos - and that the true purpose of the wormholes may be far more sinister than they ever imagined. These ideas should give you a good starting point for crafting a compelling story involving wormholes. Feel free to modify, expand, or abandon them as you see fit - after all, the true magic of creative writing lies in the journey, not the destination.
question:How does the concept of wormholes facilitate character development in storytelling?
answer:The concept of wormholes can be a powerful tool for character development in storytelling, offering a unique platform to explore the complexities of human nature, confront inner demons, and discover new facets of one's personality. Here are some ways wormholes can facilitate character development: As a character travels through a wormhole, they may encounter alternate versions of themselves, forcing them to confront the choices they've made and the paths not taken. This can lead to introspection, self-discovery, and a better understanding of their own motivations and desires. For example, a character who has always struggled with self-doubt may meet an alternate version of themselves who has made different choices, leading to a more confident and successful life. Wormholes can also serve as a metaphor for transformation, allowing characters to shed their old selves and emerge anew. As they navigate the challenges of a new universe or dimension, they may be forced to adapt and evolve, revealing hidden strengths and weaknesses. This transformation can be a powerful catalyst for character growth, as they learn to navigate unfamiliar environments and confront new obstacles. The concept of wormholes can also raise questions about identity and the nature of reality. As characters encounter alternate realities and parallel universes, they may begin to question the stability of their own reality and the notion of a fixed identity. This existential crisis can lead to a deeper exploration of their own sense of self, forcing them to confront the complexities and nuances of human identity. Furthermore, wormholes can create opportunities for characters to form new connections and relationships with beings from other dimensions or universes. These encounters can challenge their assumptions and biases, broadening their perspective and fostering empathy and understanding. For example, a character who has always been skeptical of alien life may form a deep bond with a being from another dimension, forcing them to reevaluate their worldview. Lastly, wormholes can also serve as a symbol of the unknown, representing the mysteries of the universe and the limits of human understanding. As characters navigate the unpredictable and often treacherous landscape of wormholes, they may be forced to confront their own fears and limitations, developing a greater sense of humility and respect for the vast and mysterious universe. In essence, the concept of wormholes offers a rich tapestry for character development, allowing writers to explore the complexities of human nature, confront existential questions, and create opportunities for growth, transformation, and connection. By harnessing the power of wormholes, writers can craft compelling characters that are both relatable and authentic, and whose journeys will captivate and inspire readers.